AI Insights · Timothy · December 2021
Top 5 Tycoon Games on iOS in Australia Q4 2021
Discover the performance trends of the top 5 Tycoon games on iOS in Australia during Q4 2021, including weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 Tycoon games on iOS in Australia showcased intriguing trends in weekly downloads, revenue, and active users. Here's a closer look at the performance of these games, based on data from Sensor Tower.
Township by Playrix saw its weekly revenue fluctuate throughout Q4, peaking at approximately $92K in the first week of November. Weekly downloads showed a decline midway through the quarter but rebounded towards the end, reaching around 6.3K in the last week of December. Meanwhile, weekly active users exhibited a slight upward trend, ending the quarter at about 35.4K.
Hay Day from Supercell experienced varied weekly revenue, with a high of approximately $63K in early November. Weekly downloads were highest at the start of October with around 6.1K, but saw a drop towards mid-quarter before recovering to 4.1K by the end of December. The game maintained a strong base of weekly active users, peaking at approximately 89.1K in the week leading up to Christmas.
Family Island — Farming game by Melsoft had a steady weekly revenue, reaching around $54K in early November. Weekly downloads saw a significant drop from 9.2K in late October to just over 1.9K by the end of December. Active users also declined, from around 19.6K in late October to about 10.6K by the end of the year.
Klondike Adventures: Farm Game by VIZOR APPS LTD showed a varied revenue pattern, peaking at approximately $42K in early October. Weekly downloads were relatively low throughout the quarter, with a high of around 1.1K in late September and dropping to about 274 by the end of December. Active users remained fairly stable around 6K-8K during the quarter.
Family Farm Adventure by Century Games Pte. Ltd. had its highest weekly revenue of approximately $32K in mid-December. Weekly downloads saw a peak of nearly 5K in early November but generally trended downward, ending the quarter at around 2.3K. Weekly active users fluctuated slightly, peaking at about 17.3K in early November and ending the quarter around 15.3K.
For more insights into mobile app performance, visit Sensor Tower.